GOAL LIST by Matt Sephton Currently I have the following working: . temporary hi-res graphics (borrowed from SWOS) . ball physics . scrolling pitch (follows ball automatically!) . goal collision detection (slightly buggy) . fence collision detection (needs improving) . player control (keys) . ball kicking action (one key press = one kick type) . player/ball interaction (combining above) . new non-sensi triggerable, layered sound effects (low quality for now) . ball kicking action (aftertouch, varying directions) . crowd collision detection . perfected player animation . dynamic player kit colouring . dynamic grass type drawing . rough test player ai routine . computer controlled goal keeper (moves, jumps, dives, saves) My immediate to do list: . miscellaneous animation . collision detection (players etc.) . ball kicking action (hold down fire button) . goal keeper animation (many, many frames!) . player control (joystick) . simple game logic, out of play, repositioning etc. . graphics layering (z-order?) . better team AI (for computer controlled teams) . new, higher resolution graphics . game play rules (the final hurdle?) . game play modes (training, leagues, etc.) I hope the game will provide the following features: . solid, fun game play (cloned from Sensible Soccer?) . new, original hi-res graphics (although still 2D!) . tactics editor . team editor and perhaps later: . internet play . management options